
Wardogs DMA
Requires DMA hardware and a second PC to run.
All sales are final. We do not offer refunds. See our refund policy.
Product Description
Wardogs DMA
Features
Feature List:
Aimbot
Smoothing (0-100), reaction delay (0-500ms), FOV (1-30°)
Mouse move rate limiter (30-500 Hz)
Two independent keybinds, Hold / Toggle / Always
Target priority: crosshair, nearest, lowest health, or crosshair with distance weighted
Retargeting with adjustable switch margin and delay
Per-bone targeting, grouped or single
Adjustable hit zones for head, torso and limbs
FOV circle and bone radius overlay
Team check and only-visible check
Aim from screen centre or from the cursor
Triggerbot
FOV threshold, delay, burst length and cooldown
Optional aim assist mode
Independent keybind and its own bone set
Team check
Player ESP
Box: full, cornered or filled, with adjustable thickness and corner length
Skeleton with adjustable thickness
Head dot
Name and distance with adjustable font sizes
Snap line from screen bottom, crosshair or top
Health bar: health colour, gradient or custom
Offscreen arrows pointing toward players out of view
Separate enemy and teammate sections with their own colours
Distance limit and hide dead players
Radar
In-game radar with rotate-with-view and tracers
Web radar over LAN or public tunnel, password protected, with viewer list
Camera
Camera rewind, auto or manual, to line the overlay up with the screen
Camera smoothing
Multi-monitor support with adjustable game resolution
Hardware Support
MAKCU
Ferrum
KMBox Net
KMBox B Pro
Arduino
Configs
Named profiles: save, load, overwrite and delete